We are announcing our Barcamp #4 that will take place on Thursday, 24th of July, 19:00, Shevchenka boulevard 5, 6th floor of Nravo office. Registration is free but required.
This barcamp will consist of several relatively short talks about cardboard (“the biggest WTF of the Google I/O”), about how to develop and maintain project documentation, porting Unity applications to Windows Phone 8, helpful patterns in Unity.
Speaker: Vitaliy Zasadnyy, Unity 3D Dev at Nravo
Topic: Google Cardboard (“the biggest WTF of the Google I/O”)
This time we’ll talk about cardboard – a simple DIY enclosure that transforms a phone into a basic virtual reality headset and the accompanying open software toolkit. Cardboard makes it easy for both users and developers to experiment with VR. In this session we discuss how to build immersive 3D experiences for Android, 3D side-by-side rendering, head tracking, and user interaction principles.
Speaker: Taras Leskiv, Unity 3D Dev at Nravo
Topic: Porting and publishing Unity games to WP8
In this talk I will tell about my experience of porting Unity games to Windows Phone 8 as well as about special offers from Microsoft that help you promoting your app. Windows Phone market is highly underestimated and Unity has amazing offers to help you reach new audience on Windows Phone 8.
Speaker: Serhiyy Grinets, Unity 3D Dev at Nravo
Topic: How to Create a Feng Shui in Your Code
This time I will show you the most helpful patterns for Unity3d which will save your time and nerves.
Speaker: Rostislav Kaminski, Game Designer at Nravo
Topic: Developing and Maintaining Project Documentation
In product development process we create a lot of documentation, which gets deprecated the same moment it was created. I will tell about convenient patterns when it comes to developing documentation and how to keep it up to date. And the main thing how to make your whole team read the docs, and how to keep their volume at maximum required level for solving problems.